C++ Primer
$69.99
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Description
- A best-seller completely revised and rewritten for the new C++ 2011 standard
- A favorite choice for a first C++ book–greatly improved and updated for modern C++ programming.
- Reorganized to better address the novice audience, making it more approachable for non-C programmers.
- Features many new examples that are less advanced and more accessible to novices as well as experienced programmers–folks who already use C++ need this book too.
Stanley B. Lippman has retired back to the Catalina Foothills where he is working on EEEK!, a computational model of the nervous system of the House Mouse, and An Off By One Error, a speculative novel set in the Northwestern Rain Forest. During his professional career, Stanley served as Distinguished Consultant for the Jet Propulsion Laboratory, Architect for the Visual C++ development group at Microsoft, member of technical staff at Bell Laboratories, two stints in Massive Multiplayer Online Gaming, and a surprisingly long stint in Feature Animation at Disney, DreamWorks, Pixar, and PDI. Stanley will be most remembered for his many years working with Dr. Stroustrup on the implementation of cfront, the standard implementation of C++ until the ISO standard.
Josée Lajoie, now at Pixar, was a member of IBM Canada’s C/C++ compiler development team, and chaired the core language working group for the original ANSI/ISO C++ standardization committee.
Barbara E. Moo has nearly thirty years of software experience. During her fifteen years at AT&T, she worked closely with C++ inventor Bjarne Stroustrup and managed the C++ development team for several years.
Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard
Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code.
C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated.
Start Fast and Achieve More
- Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming
- Learn through examples that illuminate today’s best coding styles and program design techniques
- Understand the “rationale behind the rules”: why C++11 works as it does
- Use the extensive crossreferences to help you connect related concepts and insights
- Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned
Access the source code for the extended examples from informit.com/title/0321714113
C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability.
This edition has been completely revised and rewritten to conform to today’s C++ usage.
Students new to C++ will find a clear and practically organised introduction to the language enhanced by numerous pedagogical aids. Students returning to C++ will be able to update their knowledge with new material on using C++ libraries and programming styles.
A best-seller completely revised and rewritten to conform to today’s C++ usage and new pedagogical devices
- A favorite choice for a first C++ book–greatly improved and updated for modern C++ programming.
- Reorganized to better address the novice audience, making it more approachable for non-C programmers.
- Features many new examples that are less advanced and more accessible to novices as well as experienced programmers–folks who already use C++ need this book too.
Updated for the new C++ standard.
Preface xxiii
Chapter 1: Getting Started 1
1.1 Writing a Simple C++ Program 2
1.2 A First Look at Input/Output 5
1.3 A Word About Comments 9
1.4 Flow of Control 11
1.5 Introducing Classes 19
1.6 The Bookstore Program 24
Chapter Summary 26
Defined Terms 26
Part I: The Basics 29
Chapter 2: Variables and Basic Types 31
2.1 Primitive Built-in Types 32
2.2 Variables 41
2.3 Compound Types 50
2.4 const Qualifier 59
2.5 Dealing with Types 67
2.6 Defining Our Own Data Structures 72
Chapter Summary 78
Defined Terms 78
Chapter 3: Strings, Vectors, and Arrays 81
3.1 Namespace using Declarations 82
3.2 Library string Type 84
3.3 Library vector Type 96
3.4 Introducing Iterators 106
3.5 Arrays 113
3.6 Multidimensional Arrays 125
Chapter Summary 131
Defined Terms 131
Chapter 4: Expressions 133
4.1 Fundamentals 134
4.2 Arithmetic Operators 139
4.3 Logical and Relational Operators 141
4.4 Assignment Operators 144
4.5 Increment and Decrement Operators 147
4.6 The Member Access Operators 150
4.7 The Conditional Operator 151
4.8 The Bitwise Operators 152
4.9 The sizeof Operator 156
4.10 Comma Operator 157
4.11 Type Conversions 159
4.12 Operator Precedence Table 166
Chapter Summary 168
Defined Terms 168
Chapter 5: Statements 171
5.1 Simple Statements 172
5.2 Statement Scope 174
5.3 Conditional Statements 174
5.4 Iterative Statements 183
5.5 Jump Statements 190
5.6 try Blocks and Exception Handling 193
Chapter Summary 199
Defined Terms 199
Chapter 6: Functions 201
6.1 Function Basics 202
6.2 Argument Passing 208
6.3 Return Types and the return Statement 222
6.4 Overloaded Functions 230
6.5 Features for Specialized Uses 236
6.6 Function Matching 242
6.7 Pointers to Functions 247
Chapter Summary 251
Defined Terms 251
Chapter 7: Classes 253
7.1 Defining Abstract Data Types 254
7.2 Access Control and Encapsulation 268
7.3 Additional Class Features 271
7.4 Class Scope 282
7.5 Constructors Revisited 288
7.6 static Class Members 300
Chapter Summary 305
Defined Terms 305
Part II: The C++ Library 307
Chapter 8: The IO Library 309
8.1 The IO Classes 310
8.2 File Input and Output 316
8.3 string Streams 321
Chapter Summary 324
Defined Terms 324
Chapter 9: Sequential Containers 325
9.1 Overview of the Sequential Containers 326
9.2 Container Library Overview 328
9.3 Sequential Container Operations 341
9.4 How a vector Grows 355
9.5 Additional string Operations 360
9.6 Container Adaptors 368
Chapter Summary 372
Defined Terms 372
Chapter 10: Generic Algorithms 375
10.1 Overview 376
10.2 A First Look at the Algorithms 378
10.3 Customizing Operations 385
10.4 Revisiting Iterators 401
10.5 Structure of Generic Algorithms 410
10.6 Container-Specific Algorithms 415
Chapter Summary 417
Defined Terms 417
Chapter 11: Associative Containers 419
11.1 Using an Associative Container 420
11.2 Overview of the Associative Containers 423
11.3 Operations on Associative Containers 428
11.4 The Unordered Containers 443
Chapter Summary 447
Defined Terms 447
Chapter 12: Dynamic Memory 449
12.1 Dynamic Memory and Smart Pointers 450
12.2 Dynamic Arrays 476
12.3 Using the Library: A Text-Query Program 484
Chapter Summary 491
Defined Terms 491
Part III: Tools for Class Authors 493
Chapter 13: Copy Control 495
13.1 Copy, Assign, and Destroy 496
13.2 Copy Control and Resource Management 510
13.3 Swap 516
13.4 A Copy-Control Example 519
13.5 Classes that Manage Dynamic Memory 524
13.6 Moving Objects 531
Chapter Summary 549
Defined Terms 549
Chapter 14: Overloaded Operations and Conversions 551
14.1 Basic Concepts 552
14.2 Input and Output Operators 556
14.3 Arithmetic and Relational Operators 560
14.4 Assignment Operators 563
14.5 Subscript Operator 564
14.6 Increment and Decrement Operators 566
14.7 Member Access Operators 569
14.8 Function-Call Operator 571
14.9 Overloading, Conversions, and Operators 579
Chapter Summary 590
Defined Terms 590
Chapter 15: Object-Oriented Programming 591
15.1 OOP: An Overview 592
15.2 Defining Base and Derived Classes 594
15.3 Virtual Functions 603
15.4 Abstract Base Classes 608
15.5 Access Control and Inheritance 511
15.6 Class Scope under Inheritance 617
15.7 Constructors and Copy Control 622
15.8 Containers and Inheritance 630
15.9 Text Queries Revisited 634
Chapter Summary 649
Defined Terms 649
Chapter 16: Templates and Generic Programming 651
16.1 Defining a Template 652
16.2 Template Argument Deduction 678
16.3 Overloading and Templates 694
16.4 Variadic Templates 699
16.5 Template Specializations 706
Chapter Summary 713
Defined Terms 713
Part IV: Advanced Topics 715
Chapter 17: Specialized Library Facilities 717
17.1 The tuple Type 718
17.2 The bitset Type 723
17.3 Regular Expressions 728
17.4 Random Numbers 745
17.5 The IO Library Revisited 752
Chapter Summary 769
Defined Terms 769
Chapter 18: Tools for Large Programs 771
18.1 Exception Handling 772
18.2 Namespaces 785
18.3 Multiple and Virtual Inheritance 802
Chapter Summary 816
Defined Terms 816
Chapter 19: Specialized Tools and Techniques 819
19.1 Controlling Memory Allocation 820
19.2 Run-Time Type Identification 825
19.3 Enumerations 832
19.4 Pointer to Class Member 835
19.5 Nested Classes 843
19.6 Union: A Space-Saving Class 847
19.7 Local Classes 852
19.8 Inherently Nonportable Features 854
Chapter Summary 862
Defined Terms 862
Appendix A: The Library 865
A.1 Library Names and Headers 866
A.2 A Brief Tour of the Algorithms 870
A.3 Random Numbers 882
Index 887
Additional information
Dimensions | 2.00 × 7.00 × 9.10 in |
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Subjects | professional, higher education, Employability, IT Professional, Y-AN SOFTWARE ENGINEERING |